Orna: A fantasy RPG & GPS MMO
Real world MMORPG fantasy adventure & classic turn based pixel RPG game.
Real world MMORPG fantasy adventure & classic turn based pixel RPG game.
Total Ratings
Worldwide
Description
Embark on a journey like no other in Orna: The Fantasy RPG and GPS MMO! Experience the perfect blend of classic turn based RPG mechanics, fantasy gameplay, pixel art, and modern GPS-powered exploration.
Transform your real-world surroundings into an epic MMO adventure and pixel RPG filled with dungeons, battles, pixel characters and treasure. Enter a dungeon, battle a fearsome dungeon boss, claim victory in turn based battles and immerse yourself in the ultimate role play experience and turn-based RPG.
KEY FEATURES:
* EXPLORE A FANTASY WORLD: Discover landmarks, dungeon crawl and conquer the world around you in this open-world MMO and pixel RPG. Dive into a rich role-play fantasy filled with challenges, pixel games visuals, and turn based RPG battles.
* CLASSIC RPG GAMEPLAY: Dive into strategic turn based RPG battles, encounter dungeon bosses, collect powerful loot, and upgrade your character with unique roleplaying mechanics that define this pixel RPG and other MMORPG and MMO games.
* CHOOSE YOUR RPG PATH: Unlock over 50 RPG classes, from warriors to mages, and shape your turn based fantasy games adventure. Each class brings a unique role play element to the game.
* DUNGEON CRAWL FUN: Battle fierce dungeon bosses, conquer epic challenges, and uncover mysteries in immersive dungeons designed for true MMORPG fans and turn based players.
* EPIC MULTIPLAYER MODES: Join guilds, tackle raids, in this MMORPG and RPG game. Immerse yourself in the experience of an MMO as you take on powerful foes with your team.
* EXPERIENCE MMO CONNECTION: Meet MMORPG and fantasy games fans other MMO players who want to storm a dungeon boss together.
WHY PLAY ORNA?
- Relive the charm of old-school pixel RPG games with stunning pixel games visuals.
- Engage in turn based battles that keep strategy at the forefront of this role-playing adventure.
- Build your kingdom, team up with friends in exciting MMORPG games, and conquer new challenges together. MMO adventures await at every turn in this pixel RPG.
- Play a free-to-play fantasy game that updates monthly with fresh content, ensuring the ultimate RPG, MMO and pixel games experience.
Download Orna: The Fantasy RPG and GPS MMO and start your journey today. Discover why Orna stands out in the world of JRPGs, MMO games, MMORPG games, and turn based RPG games. Face many a challenging dungeon boss and immerse yourself in a role-playing epic like no other. Let the Pixel RPG adventure begin!
Our Pixel RPG and MMORPG game has an amazing online community full of MMO, RPG, MMORPG, turn based RPG, Pixel RPG and fantasy games fans! No Dungeon boss!
Official Subreddit: https://www.reddit.com/r/OrnaRPG/
Official Discord: http://discord.gg/orna
World data © OpenStreetMap (http://www.openstreetmap.org/copyright)
Screenshots
Version History
Releasing updates every 17 days on average. Last update 53 days ago.
Fixed an issue that may cause the Final Reward of an Archpath to show invisibly
Bug fixes, translations updates, and Archpath UI tweaks
* Added support for Archpaths, debuting in December
* New materials and consumables icons
* To reduce confusion, the times attached to area conquest notifications have been removed (dates will continue to show)
* Bug fixes and translations
* Re-added exploration circles on the map for all players above level 10
* Improved area exploration interface in the Traveler's Guild, including compass directions on tab removal
* Fixed an issue that prevented charge-able spells and passives from showing on the main character menu
* Bug fixes and small UI improvements
* Updated translations
* New badges (Codex, Quests)
The Conqueror's Guild: See https://playorna.com/releases/ for more information
* Assets for an updated Hallowed event
* Removed option to rest at Inns
* Translation updates
* Bug fixes
* Assets for the "Terra's Legacy" event
* Updated tutorial experience
* Bug fixes, sprite updates, and translation updates
* Assets for the Sumner Games
* GPS permission is now requested after character creation
* Added search bar to the Monumental Guild's forfeit option
* Utilize Google's new Recording API for Traveler's Guild step counting on up-to-date devices
July content and sprite updates
July content and sprite updates
Fix for Riftbreaks not auto-starting
June content
* Classlines overhaul
* Event Hub
For more information: https://ornarpg.com/releases/126/
May content
Bug fixes and update translations for Terra's Day content
Assets and support for Terra's Day
* Bug fixes and translation improvements
* New Starter Pack added for new players
* New activity menu, allowing players to remove active activities
* Decreased monument sizes
* Bug fixes and minor improvements
* New Codex
-- Basic & advanced game topics added
-- More information in all sections
* Monument floors now have reduced size
* Origin Town themes - stay tuned for February!
* Bug fixes, visual tweaks, and more
* January event assets
* Bug fixes and visual tweaks
* Exploration (Deep) Dungeons
-- Both Goblin Fortress and Mystic Cave dungeons are now completed in "Exploration" mode, allowing players to choose their battles, mine for progress, and earn rewards underground
* New Guild: The Spelunking Guild
* New Guild: The Monumental Guild
* New Guild: The Seer's Guild (accessible at the Oracle Temple)
* New content type: Monuments
* Improved the display of followers found in shops
* Bug fixes and minor improvements
* Exploration (Deep) Dungeons
-- Both Goblin Fortress and Mystic Cave dungeons are now completed in "Exploration" mode, allowing players to choose their battles, mine for progress, and earn rewards underground
* New Guild: The Spelunking Guild
* New Guild: The Monumental Guild
* New Guild: The Seer's Guild (accessible at the Oracle Temple)
* New content type: Monuments
* Improved the display of followers found in shops
* Bug fixes and minor improvements
* Android 14 support
* November assets
* Bug fixes, translations, and QoL improvements
* New Guild: The Blades of Finesse
* New Guild: The Titanfelled Guild
* New Building: The Grand Market
* Customizable quick item menu
* Players can now freely return to their Origin Town Wayvessel
* New October content
* The Heart of Change: an item to refund all ascension levels of a single class
* World NPCs are now better dispersed and rotate every week
* Sprite updates, bug fixes, and more
* New Guild: The Blades of Finesse
* New Guild: The Titanfelled Guild
* New Building: The Grand Market
* Customizable quick item menu
* Players can now freely return to their Origin Town Wayvessel
* New October content
* The Heart of Change: an item to refund all ascension levels of a single class
* World NPCs are now better dispersed and rotate every week
* Sprite updates, bug fixes, and more
* New Guild: The Blades of Finesse
* New Guild: The Titanfelled Guild
* New Building: The Grand Market
* Customizable quick item menu
* Players can now freely return to their Origin Town Wayvessel
* New October content
* The Heart of Change: an item to refund all ascension levels of a single class
* World NPCs are now better dispersed and rotate every week
* Sprite updates, bug fixes, and more
August event asset updates
* Unthemed dungeons can now be run with event content disabled
* Bug fixes for the revamped chat
* August content
* Improvements for step counting under more aggressive battery savers
* Bug fixes
* New Guild Added: The Traveler's Guild
-- Uses your device's pedometer to track steps, earning you additional rewards
-- Google Fit/Apple Health integration to come at a later date
* New Guild Added: Circle of Anguish
-- Earn rewards by increasing your world's difficulty
* Towers of Olympia movement overhaul
* Quick Follower Swap: available in Wayvessels, Other Realms and Towers of Olympia
* Revamped chat system
* Kingdom Pacifist Mode
* Many additional bug fixes and improvements
* New Guild Added: The Traveler's Guild
-- Uses your device's pedometer to track steps, earning you additional rewards
-- Google Fit/Apple Health integration to come at a later date
* New Guild Added: Circle of Anguish
-- Earn rewards by increasing your world's difficulty
* Towers of Olympia movement overhaul
* Quick Follower Swap: available in Wayvessels, Other Realms and Towers of Olympia
* Revamped chat system
* Kingdom Pacifist Mode
* Many additional bug fixes and improvements
* July content
Assets to support the H1 Balance & Mechanics patch
* May content
* Kingdom member benching
* Sprite updates
* Translation updates
* Bug fixes and misc improvements
* April content
* Bug fixes
* Sprite updates
* Translation updates
* Sprite updates
* Added a junk filter to the shop selling view
* Added additional inventory filter options
* Bug fixes
* Up to 5 remote activities (Dungeons, Towers) can now be active at a time and continued independently
* To help reduce Towers of Olympia time investment, most Towers of Olympia floors have had their physical size reduced. They will still have the same amount of doors, chests and enemies
* To help reduce Towers of Olympia time investment, movement speed has been increased and the camera pan distance has been increased
* Added a Tower equipment loadout option for T9+ players
* March content
* Bug fixes and performance improvements
* The Towers of Olympia
* The Fishing Hut
* Inventory overhaul
-- Auto-dismantle options can now be found in the item bag and in-battle options
* All dungeons types (including un-themed) can now be run in Horde Mode
* Item quests now take any quality of item
* Our new Runeshop is now live
-- EXP Potions can now be found in the Herbalist
-- Occult Candles can now be found in shops
* Graphical updates, bug fixes, and more
* The Towers of Olympia
* The Fishing Hut
* Inventory overhaul
-- Auto-dismantle options can now be found in the item bag and in-battle options
* All dungeons types (including un-themed) can now be run in Horde Mode
* Item quests now take any quality of item
* Our new Runeshop is now live
-- EXP Potions can now be found in the Herbalist
-- Occult Candles can now be found in shops
* Graphical updates, bug fixes, and more
* February content
* Bug fixes
* December content and artwork
* New Keep feature: the training cactus
* Upscaled battle backgrounds
* Updated preflights dungeons, raids, monsters
* Improved graphics options
* Vibration options: All, Some, or None
* Sprite updates
* Bug fixes
* December content and artwork
* New Keep feature: the training cactus
* Upscaled battle backgrounds
* Updated preflights dungeons, raids, monsters
* Improved graphics options
* Vibration options: All, Some, or None
* Sprite updates
* Bug fixes
* November content
* Some sprite updates
* Misc bug fixes and improvements
* October content
* Bug fixes
3.3.11:
* Fixed a crash when there are many hidden objects on screen
* Fixed an issue that may have caused memories to not be interact-able
* Fixed an issue showing completed codex entries in dungeons
* Made fishing casts faster
3.3.8:
* Core engine rewrite: the game is snappier and more lightweight
* New Origin Town building: the Appraiser
* New Fishing experience
* Bug fixes, sprite updates, and other misc improvements
* August content: Get ready for dragons!
* Assets for the July Mechanics Patch
* New monster sprites
* Memories now show on the "Items" layer
* Bug fixes
* July content
* Improved location permissions in Android 12
* Bug fixes and translation improvements
* Memory Hunts
-- Players can now enjoy our new GPS feature: Memory Hunting
-- Perform Memory Hunts to attain Amities, a new equipment item that gives unique passive player traits
* Translations for Chinese (Simplified)
* New Building: the Oracle Temple
-- Used in the crafting of items for Memory Hunting
* New specialization: the Oracle
* Arcane enchanting is now possible at the Demonforge
* Additional new sprites and artwork
* The codex can now be searched by item drop name
* Memory Hunts
-- Players can now enjoy our new GPS feature: Memory Hunting
-- Perform Memory Hunts to attain Amities, a new equipment item that gives unique passive player traits
* Translations for Chinese (Simplified)
* New Building: the Oracle Temple
-- Used in the crafting of items for Memory Hunting
* New specialization: the Oracle
* Arcane enchanting is now possible at the Demonforge
* Additional new sprites and artwork
* The codex can now be searched by item drop name
* May content
* Rise of the Unfelled is now available in Portuguese (BR)
* Bug fixes
* Rise of the Unfelled is now available in French
* Improved the visual distinction and size of some buildings
* Reduced the effective touch area of larger buildings
* Bug fixes
* New Storyline: Rise of the Unfelled
-- Existing players can migrate to this storyline at their discretion
-- Migrating to this new storyline will remove access to the previous storyline
* A fresh new interface for Area Exploration & Control
* Spiked Shield balance adjustments
Please see https://playorna.com/releases/ for full release notes
* New Storyline: Rise of the Unfelled
-- Existing players can migrate to this storyline at their discretion
-- Migrating to this new storyline will remove access to the previous storyline
* A fresh new interface for Area Exploration & Control
* Spiked Shield balance adjustments
Please see https://playorna.com/releases/ for full release notes
Bug fixes
* Valentine's content
* Bug fixes
* Fixed an issue with Google Play Games sign-in
* December content
* Fixed the inventory screen on larger devices
* Added an indicator when a party member is in battle with a monster on your map
* Bug fixes
* Translations for Hungarian and Romanian
* Revamped battle system and AI
* Themed Dungeons
* Live PvP in the Arena
* Arena, Dungeons, World Raids, and Coliseums can now be completed as a party
* In-battle options
* World Raids may now be made private
* Balance adjustments:
-- PvP opponents now manage mana
-- Spiked Shield will now consume Ward on misses
-- Statuses that cause damage per turn will affect each turn of multi-turn spells
See https://playorna.com/releases/ for more information
* Translations for Hungarian and Romanian
* Revamped battle system and AI
* Themed Dungeons
* Live PvP in the Arena
* Arena, Dungeons, World Raids, and Coliseums can now be completed as a party
* In-battle options
* World Raids may now be made private
* Balance adjustments:
-- PvP opponents now manage mana
-- Spiked Shield will now consume Ward on misses
-- Statuses that cause damage per turn will affect each turn of multi-turn spells
See https://playorna.com/releases/ for more information
* Translations for Hungarian and Romanian
* Revamped battle system and AI
* Themed Dungeons
* Live PvP in the Arena
* Arena, Dungeons, World Raids, and Coliseums can now be completed as a party
* In-battle options
* World Raids may now be made private
* Balance adjustments:
-- PvP opponents now manage mana
-- Spiked Shield will now consume Ward on misses
-- Statuses that cause damage per turn will affect each turn of multi-turn spells
See https://playorna.com/releases/ for more information
* Translations for Hungarian and Romanian
* Revamped battle system and AI
* Themed Dungeons
* Live PvP in the Arena
* Arena, Dungeons, World Raids, and Coliseums can now be completed as a party
* In-battle options
* World Raids may now be made private
* Balance adjustments:
-- PvP opponents now manage mana
-- Spiked Shield will now consume Ward on misses
-- Statuses that cause damage per turn will affect each turn of multi-turn spells
See https://playorna.com/releases/ for more information
* Translations for Hungarian and Romanian
* Revamped battle system and AI
* Themed Dungeons
* Live PvP in the Arena
* Arena, Dungeons, World Raids, and Coliseums can now be completed as a party
* In-battle options
* World Raids may now be made private
* Balance adjustments:
-- PvP opponents now manage mana
-- Spiked Shield will now consume Ward on misses
-- Statuses that cause damage per turn will affect each turn of multi-turn spells
See https://playorna.com/releases/ for more information
* Translations for Traditional Chinese, Dutch, Ukrainian, Korean, and Norwegian
* Origin Town additions
* You can now party with any Ally
* Legacy item normalization
* Please see https://playorna.com/releases/2.12.7/ for additional release notes
* Translations for Traditional Chinese, Dutch, Ukrainian, Korean, and Norwegian
* Origin Town additions
* You can now party with any Ally
* Legacy item normalization
* Please see https://playorna.com/releases/2.12.7/ for additional release notes
* Translations for Traditional Chinese, Dutch, Ukrainian, Korean, and Norwegian
* Origin Town additions
* You can now party with any Ally
* Legacy item normalization
* Please see https://playorna.com/releases/2.12.7/ for additional release notes
* Translations for Traditional Chinese, Dutch, and Norwegian
* Origin Town additions
* You can now party with any Ally
* Legacy item normalization
* Please see https://playorna.com/releases/2.12.7/ for additional release notes
* Translations for Traditional Chinese, Dutch, and Norwegian
* Origin Town additions
* You can now party with any Ally
* Legacy item normalization
* Please see https://playorna.com/releases/2.12.7/ for additional release notes
* Translations for Traditional Chinese, Dutch, and Norwegian
* Origin Town additions
* You can now party with any Ally
* Legacy item normalization
* Please see https://playorna.com/releases/2.12.7/ for additional release notes
* Japanese translations
* Saved equipment sets
* Autodismantle by tier
* Equipment with crit rate bonuses now have more of an effect on skills
* Followers now cost gold until T8
* Added the ability to either extract or destory adornments at the Blacksmith
* In-app widget to get help
* Added the ability to re-challenge completed Codex entries
* Multi-hit skills now show a damage summary
* Added new Kingdom option to specify Kingdom language and member activity level
* Bug fixes
* The Codex
* Off-hand equipment may now grant special abilities
* Kingdom Gauntlets now require 3 defeats to be considered lost
* Area gridlines will now use colour to denote unclaimed or your own territory
* Quality of Life improvements including more spell/skill/item battle memory
* Faster bulk item dismantling/dropping
* Bug fixes and misc improvements
* Additional translations
* Translations for Spanish, German, Czech, Vietnamese, and Indonesian
* New world building: the Coliseum
* UI tweaks and improvements
* The current month's Daily Rewards now show in the World Hub
* Bug fixes and stability improvements
* New Translations for Russian, Portuguese, Italian, and French
* Polish Translations
* Allies (Friends) list & messaging
* Decreased the stat penalty of dual-wielding
* Daily Rewards
* Bug fixes and performance improvements
* Translations for Russian, Portuguese (BR), French, and Italian
* Raid & Gauntlet music
* Performance, memory, and stability improvements
* Bug fixes
* Android 5.0 support
* Translations for Russian, Portuguese (BR), French, and Italian
* Raid & Gauntlet music
* Performance, memory, and stability improvements
* Raid & Gauntlet music
* Performance and stability improvements
* Dual-wielding
* French translations
* Added "Single Touch" map control scheme
-- Can be enabled / disabled in the game's options
* Fishing
* New Building: The Refinery
* Added an extra challenge for your Kingdom with Berserk Raids
* Berserk World Raids may now be found, granting additional rewards
* Some followers now have "Protect Chance"
* The Beowulf class now has the passive "Valhallan Protection"
* New specializations
* Graphical updates
* Dual-wielding
* French translations
* Added "Single Touch" map control scheme
-- Can be enabled / disabled in the game's options
* Fishing
* New Building: The Refinery
* Added an extra challenge for your Kingdom with Berserk Raids
* Berserk World Raids may now be found, granting additional rewards
* Some followers now have "Protect Chance"
* The Beowulf class now has the passive "Valhallan Protection"
* New specializations
* Graphical updates
* Dual-wielding
* French translations
* Added "Single Touch" map control scheme
-- Can be enabled / disabled in the game's options
* Fishing
* New Building: The Refinery
* Added an extra challenge for your Kingdom with Berserk Raids
* Berserk World Raids may now be found, granting additional rewards
* Some followers now have "Protect Chance"
* The Beowulf class now has the passive "Valhallan Protection"
* New specializations
* Graphical updates
* Translations for Russian, Portuguese (BR), and Italian
* Better map controls with zooming and a new view distance stat
* New graphics
* Kingdom Role/Permissions management
* The Scroll of Chaos
* Performance improvements
* Decoration buildings
* Character titles
* New sprite packs
* Google Play Games integration
* Higher res backgrounds
* App size reduction
* Bug fixes
* Decoration buildings
* Character titles
* New sprite packs
* Google Play Games integration
* Higher res backgrounds
* App size reduction
* Bug fixes
* Decoration buildings
* Character titles
* New sprite packs
* Google Play Games integration
* Higher res backgrounds
* App size reduction
* Bug fixes
* World Raids
-- A new item, the "Summoning Scroll" can be found from completing gauntlets and defeating some rarer enemies
-- Using one will summon a Raid Boss in the world, somewhere within walking distance
-- Players must be playing at a walking speed to see Raid Bosses
-- They may occasionally naturally spawn in the world as well
* New Music
* Added an option to select the tier in Gauntlet/Dungeons
* Waystones can now be purchased in the Runeshop
2.1.1
* Fixed layout issues on some devices
2.1.0
* Facelift & UI overhaul
* New monsters, items, and followers
* More dynamic content with weather effects
* Party chat (and @ messaging)
* The Keep can now be upgraded to a Fortress or Castle, granting new Origin Town capabilities
* Raid damage limits
* Map improvements and bug fixes
* Kingdom Quests & Research
* More notification options
* Android 5.1 support
* More graphics options
* Bug fixes and other misc improvements
* Facelift & UI overhaul
* New monsters, items, and followers
* More dynamic content with weather effects
* Party chat (and @ messaging)
* The Keep can now be upgraded to a Fortress or Castle, granting new Origin Town capabilities
* Raid damage limits
* Map improvements and bug fixes
* (to be released) Kingdom Quests & Research
* More notification options
* Android 5.1 support
* More graphics options
* Performance improvements
* Bug fixes and other misc improvements
* A collection of bug fixes for the 3D (Beta) map
* Bug fixes & stability improvements
* Bug fixes & stability improvements
* 3D (Beta) map fixes and improvements
* Bug fixes
* New buildable building: The Jeweller
* New spells
* Added a layer selector to the overworld map
* Signup & login improvements
* Sprite updates
* Assets for T10 classes (classes to be unlocked at a later date)
* Assets for World Raids (to be unlocked at a later date)
* Bug fixes
* New buildable building: The Jeweller
* New spells
* Added a layer selector to the overworld map
* Signup & login improvements
* Sprite updates
* Assets for T10 classes (classes to be unlocked at a later date)
* Assets for World Raids (to be unlocked at a later date)
* Bug fixes
1.81.2
* Sprite updates & bug fixes
1.81.1
* Stability improvements
* Added option to mark items as Junk
* Added the option to combat yourself in the Arena (requires level 100)
* Added the option to combat Kingdom mates
* Added the option to restock owned shops for gold
* Player leaderboard positions will now be determined using more metrics (monsters/bosses defeated, gauntlets, quests, etc)
* Android 6.0 fixes
* Stability improvements
* Added option to mark items as Junk
* Added the option to combat yourself in the Arena (requires level 100)
* Added the option to combat Kingdom mates
* Added the option to restock owned shops for gold
* Player leaderboard positions will now be determined using more metrics (monsters/bosses defeated, gauntlets, quests, etc)
* Android 6.0 fixes
* Quality of life, UI, and UX improvements
* New sprite packs
* Beta map improvements and fixes
* Performance improvements
* New Blacksmith option: Smelter
-- Allows downgrading of equipment
-- Allows removal of adornments
* Kingdom chat improvements and fixes
* Inventory management improvements
* Option to set character inclination in Arena loadout
* Bug fixes
* Weapon & Armor adornments
* January content
* Raid difficulty adjustments
* Endless Gauntlet mode
* New monsters and items
* Parties will now only share experience with those of a similar level/tier
* Adjusted the difficulty of Tier 9 & 10 monsters
* Adjusted the stats of some December event items
See https://playorna.com/releases/ for more
* December content
* EXP reducing items now work in Quests and Arena
* Bug fixes + misc enhancements
* Added an indicator when shop stock is new
* Bug fixes
1.76.1 & 1.76.2
* Fixed an issue retrieving items from the Keep
* Fixed an issue loading items in the Blacksmith
1.76.0
* Improved Kingdom Gauntlets
-- Players chosen can now be shuffled once per hour
-- Players can now complete floors simultaneously
-- Partial completes can now reward orns
* Inventory sort and display improvements
* Bug fixes
1.75.1
* Added an indicator on the map if it is your Kingdom Gauntlet turn
* Fixed an issue with moving buildings
* Other bug fixes
1.75.0
* Kingdom Gauntlets
* Tier 9 Classes
* New specializations (Tiers 5, 7, 9)
* Jobs can now be accepted from a Keep
* November content
* Tablet UI adjustments
* Improved inventory management
* Added the option to buy back recently sold items
* And more! Please see https://playorna.com/releases/ for full release notes
* Kingdom Gauntlets
* Tier 9 Classes
* New specializations (Tiers 5, 7, 9)
* Jobs can now be accepted from a Keep
* November content
* Tablet UI adjustments
* Improved inventory management
* Added the option to buy back recently sold items
* Spell or Skill power is now shown when viewing spells (adjusted to your current equipment)
* Battles can now be initiated immediately when long pressing a monster
* And more! Please see https://playorna.com/releases/ for full release notes
1.71.1
* Bug fixes
1.71.0
* Guardians: a PvE Area capture experience
* October (Halloween) content
* Some QoL battle improvements
* Misc bug fixes and improvements
* Guardians: a PvE Area capture experience
* October (Halloween) content
* Some QoL battle improvements
* Misc bug fixes and improvements
1.70.3
* Fixed aggressive yellow bar issues
* Fixed crashes with music on older devices
* More bug fixes
1.70.2
* Bug fixes
1.70.1
* Fixed a display issue when using items from the map
1.70.0
* Battle music
* Network, data, battery, and performance improvements
* Misc improvements and bug fixes
1.70.2
* Bug fixes
1.70.1
* Fixed a display issue when using items from the map
1.70.0
* Battle music
* Network, data, battery, and performance improvements
* Misc improvements and bug fixes
1.70.1
* Fixed a display issue when using items from the map
1.70.0
* Battle music
* Network, data, battery, and performance improvements
* Misc improvements and bug fixes
* Level cap raised to 250
* Tier 10 content
* Added a "Light mode" option under high contrast settings
* Bug fixes, performance improvements, and misc improvements
* Fixed an issue with monster spawning while traveling
* Misc other bug fixes & improvements
* World Hub + new leaderboards
* Bug fixes
1.68.1
* Graphical updates and improvements
1.68.0
* Graphics updates
* New items, monsters, and content
* Post-raid summaries
* Followers are now sent to Keep when purchasing new ones
* Slight balance changes to Tier 8 Classes and Tier 9 Specializations
* Small improvements to Party interface
* Weapons can now be enchanted at Demonforges
* New Sprite Packs
* Misc improvements
* Bug fixes
* Graphics updates
* New items, monsters, and content
* Post-raid summaries
* Followers are now sent to Keep when purchasing new ones
* Slight balance changes to Tier 8 Classes and Tier 9 Specializations
* Small improvements to Party interface
* Weapons can now be enchanted at Demonforges
* New Sprite Packs
* Misc improvements
* Bug fixes
* New classes, items, specializations, spells, and monsters
* Bug fixes and small improvements
* Ward: New battle dynamic that gives extra damage absorption based on new skills and new Off-hand equipment
* New items and spells
* June event
* Adjustments to battle damage indicators
* Overhauled blacksmith interface
* New status effect for Earthen spells: Rot
* New option to disable weather animations
* Misc improvements and bug fixes
* Reduced orn prices for most classes
- Players who have previously purchased these classes will receive orn refunds
- Most classes now require a similar class in the previous tier
* New items and monsters
* Spell menu improvements
* Reworked Tier 4 class spells and passives
* Kingdoms can now create banners
* Misc bug fixes & improvements
1.64.3
* Performance improvements to weather effects
1.64.0
* May event
* New utility items
* New building: The Outpost
* Weather effects
* Raid HP bar is now realtime
* Class weapon proficiencies
* UI tweaks and adjustments
* Bug fixes
1.64.2
* "Disable animations" option will now disable weather effects
1.64.1
* Visual bug fixes
1.64.0
* May event
* New utility items
* New building: The Outpost
* Weather effects
* Raid HP bar is now realtime
* Class weapon proficiencies
* UI tweaks and adjustments
* Bug fixes
* New Raid: Apollyon
* Added Masterforging option in the Alchemist
* New Final Quest
* Gauntlets: Added hard mode and boss mode
* New gear
* Bug fixes and improvements
* April Raid
* Fixed a item highlighting issue when bulk dismantling
* UI tweaks and adjustments
* March raid
* Area control adjustments
- Defending power is now based on player, kingdom, and faction influence
- Rewards are based on all player activity within controlled areas
* SFX overhaul
* Kingdom war matchmaking improvements
* Other misc bug fixes and improvements
1.60.1 & 1.60.2
* Bug fixes
1.60.0
* Timed Events
* Daily quests are now auto-accepted
* Daily quests now adhere to user timezones
* New sprite packs
* New monsters and items
* Misc bug fixes and improvements
1.59.0
* Performance fix
1.58.0
* Fresh coat of paint
* New Specialization classes
* New monsters and items
* Followers can now be "released", refunding some orns
* The keep can now store more followers
* Compass marks can now be removed
* Some orns are now rewarded on Kingdom war defeat
* Other misc bug fixes and improvements
1.57.2
* Fixed a reconnect/auto-attack issue when using a last potion
* Fixed incorrect timer display issue
1.57.1
* Fixed mass dismantle
1.57.0
* Multiple raids can now be active at a time
* Added Daily Quests
* New building type: the Alchemist
* Reduced memory usage to avoid crashes on longer playtimes
* Compass guides can now be added for certain points of interest
* Visual and passive changes to the Gaia class
* Buffed the Steadfast passive
* Added plenty of new followers
1.57.1
* Fixed mass dismantle
1.57.0
* Multiple raids can now be active at a time
* Added Daily Quests
* New building type: the Alchemist
* Reduced memory usage to avoid crashes on longer playtimes
* Compass guides can now be added for certain points of interest
* Visual and passive changes to the Gaia class
* Buffed the Steadfast passive
* Added plenty of new followers
* New items
* New notification options
* Adjusted some class sprites
* Other misc fixes and improvements
* Tier 7 & Tier 8 classes
* New bosses
* New Tier 3 raid: Dracon
* Increased drop rates for rarer items
* Improved Sword in Stone rewards
* New UI for changing classes and specialization
* Dex/miss adjustments
* Misc bug fixes and improvements
* Further GPS fixes
* GPS improvements
* Holiday sprite pack
* Bug fixes and improvements
1.53.2
* Fixed a touch sensitivity issue in the inventory menu
1.53.1
* Fixed an issue where shops may not be enter-able
1.53.0
* New monsters
* New spells (and multi-round spells)
* New weapons
* Added an option to roughly show area bounds
* Autodismantle will now favour the more rarer of an item's materials
* Participating in raids now requires 24 hours of kingdom membership
* Added bulk dismantle/drop options to the inventory menu
* Bug fixes and improvements
1.53.1
* Fixed an issue where shops may not be enter-able
1.53.0
* New monsters
* New spells (and multi-round spells)
* New weapons
* Added an option to roughly show area bounds
* Autodismantle will now favour the more rarer of an item's materials
* Participating in raids now requires 24 hours of kingdom membership
* Added bulk dismantle/drop options to the inventory menu
* Bug fixes and improvements
* Class balance adjustments: reworked the passive abilities of Tier 5 & 6 classes
* Battle server connectivity/reconnection improvements
* New monsters, bosses, and gear
* Fixed a gauntlet issue that may have resulted in statuses being applied erroneously
* Fixed a quest tracking issue when multiple quests are accepted with similar requirements
* Quests now award experience
* Misc bug fixes
* Fixed an issue when dismantling items
* Fixed an issue when retrieving items from the keep
* Fixed the "Imbue" spells' effectiveness with non-magic skills
* Other misc bug fixes
* Adjustments to new Tier 6 class stats
* Added a counter for monster based quests
* Fixed issues with gauntlet loadouts
* Added option to abandon quests
* Other bug fixes
* Quests, NPCs, and lore
* New classes: Blademaster, Battlemage, Grand Mystic
* New Raid: Arthus
* New followers
* New gear and items
* Items can now be stored in the Keep
* Dungeons (world gauntlets) can now be found in the world
* Inventory UI improvements
* Area names can now be reported
* Bug fixes
1.36.1
* Fixed an issue when configuring loadouts on new accounts
1.36.0
* Gauntlet improvements
- Gauntlets are now available on a 6 hour cooldown
- UI improvements
* New monsters, bosses, and gear
* Kingdoms can now have their King changed
* Bug fixes
* Gauntlet improvements
- Gauntlets are now available on a 6 hour cooldown
- UI improvements
* New monsters, bosses, and gear
* Kingdoms can now have their King changed
* Bug fixes
* Gauntlets
* New monsters and gear
* Misc bug fixes and improvements
1.34.3
* Fixed HP/mana bar display issues
1.34.0
* Gear and spell loadouts (World, PVP, Raids)
* New item: the Affinity Candle, which allows players to seed only their tier of monsters
* New UI for Area Control
* Added Super Potions
* Added option to surrender from a Raid
* Boss balance adjustments
* Raids now give all participants XP
* Misc other improvements
1.34.2
* Fixed HP/mana display issues when using loadouts
1.34.1
* Fixed issue with available gear loadout selection
1.34.0
* Gear and spell loadouts (World, PVP, Raids)
* New item: the Affinity Candle, which allows players to seed only their tier of monsters
* New UI for Area Control
* Added Super Potions
* Added option to surrender from a Raid
* Boss balance adjustments
* Raids now give all participants XP
* Misc other improvements
1.34.1
* Fixed issue with gear loadout selection
1.34.0
* Gear and spell loadouts (World, PVP, Raids)
* New item: the Affinity Candle, which allows players to seed only their tier of monsters
* New UI for Area Control
* Added Super Potions
* Added option to surrender from a Raid
* Boss balance adjustments
* Raids now give all participants XP
* Misc other improvements
* New class: The Majestic
* New raid: Fomor
* New boss and monsters
* Adjustments to Kingdom matchmaking
* Added an attack log to raids
* Misc bug fixes and improvements
* Added Pendants that grant status immunity
* Added max amount of gold won in the arena
* Fixed an issue where clan wars won did not contribute to the ranking as much
* Added option to allow autoheal to consume more potions than may be needed
* Adjusted the polymath achievement so it no longer requires purchasable classes
* Misc tweaks and bug fixes
* Raids, raid weapons and equipment
* Improvements to Kingdom management
* Kingdoms can no longer be destroyed while at war
* Kingdoms now have a level
* Tier 9 (level cap increased to 225)
* Bug fixes and improvements
* Kingdom wars
* New monsters and content
* Misc tweaks and bug fixes
* Initial release of Kingdoms (guilds). Players can join and create kingdoms, then claim land and gold for it. More to come...
* A few new monsters and a boss
* Dex now accounts for chance to hit as well as chance to miss
* Area income overhaul - controlled areas can now generate gold, orns, items, or materials over time (as they are visited)
* Buildings now cost materials and are now constructed from the area UI
* Gold in the keep now converts to daily income
* Shrines can now be purchased from the shop
* A faction reset can now be purchased from the shop
* Damage indicators now use colour to identify element weaknesses/strengths
* Other misc tweaks and bug fixes
* New subclass: the Berserker
* Unstable magic now deals more damage, but can self damage/debuff
* Bug fixes regarding GPS services and location detection
1.26.1
* [Meta] Fixed issue where the player would not be notified of a new update
1.26.0
* Arena overhaul
- Battling in the arena no longer steals gold from opponents
- Winning in the arena gives access to unique items, gear, and materials
- The arena now requires the use of tokens to battle (every player will be given 10 with this update)
* Owned buildings can be moved/relocated
* The skill menu now allows sorting
* Full Bend and Dragonslayer now do more damage
* Subclasses can now be changed
* Added stat breakdowns for subclasses
* Slight balance adjustments to some spells
* Bug fixes
* Added character subclasses (must be level 100)
* Removed compass option to address memory issues and softlocks
* UI updates, including new character menu and effects
* Autoheal can now be used by holding the quick item button
* New spells and new mechanics for multi damage skills
* Bug fixes
* Tier 8 monsters and gear
* Improved gear stat display in inventory and shop menus
* New weapons and armor
* Monsters will now seed at your tier more frequently
* New building type: the Inn/Tavern (this building only seeds in the world and is not purchasable)
* Spells that drain HP now drain a percentage of damage dealt
* Misc bug fixes & improvements
* New boss, weapons, and content
* Improved the area icon for areas in which you own
* Added some new alternative sprites
* Added resource gathering points to the map
* Other bug fixes and improvements
1.21.5
* Fixed some map projection & drifting issues
* Other bug fixes
1.21.4
* Addressed some sprite "drifting" issues on the map
* Fixed the compass
* Forced a cache bust on the map data (to prevent blank screens some players are experiencing)
1.21.3
* Removed +/- counters from Keep dialogs
* Fixed some map jankiness
1.21.4
* Addressed some sprite "drifting" issues on the map
* Fixed the compass
* Forced a cache bust on the map data (to prevent blank screens some players are experiencing)
1.21.3
* Removed +/- counters from Keep dialogs
* Fixed some map jankiness
1.21.2
* Performance & battery usage: reduced accelerometer polling
* Purchased sprites can now be used by specialized classes
* Bug fixes
1.21.3
* Removed +/- counters from Keep dialogs
* Fixed some map jankiness
1.21.2
* Performance & battery usage: reduced accelerometer polling
* Purchased sprites can now be used by specialized classes
* Bug fixes
1.21.1
* Fixed alpha level on some monster sprites
1.21.0
* Added purchasable sprite packs to customize your character's appearance
* The map can now rotate with your device's compass
* Added the ability to rename followers
1.20.2
* Removed long presses from quick heal menu, returned field items to quick menu
* Bug fixes
1.20.1
* Fixed an issue where autoheal may result in Android's text selection
* Fixed an issue where the game may crash when using a device without GPS capability
1.20.0
* Quick heal menu now only contains healing items and requires a long press
* Dragoon's passive (now "Slayer") now scales stats with bosses defeated
* Bug fixes & misc improvements
1.20.1
* Fixed an issue where autoheal may result in Android's text selection
* Fixed an issue where the game may crash when using a device without GPS capability
1.20.0
* Orna is now available in areas of Europe, Australia, and South America
* Quick heal menu now only contains healing items and requires a long press
* Dragoon's passive (now "Slayer") now scales stats with bosses defeated
* Bug fixes & misc improvements
1.19.2
* Fixed an issue where the UI may become unresponsive when claiming areas
1.19.1
* Shrines now last longer
* Equipment is now saved when switching classes
* Bug fixes
* Shrines now last longer
* Equipment is now saved when switching classes
* Bug fixes
* New monsters and items
* The keep now holds more gold
* Shrines can no longer stack
* UI improvements to counters and confirmation buttons
* Misc bug fixes and changes
1.18.1
* Added -5/+5 buttons to quantity selectors
* Fixed an issue where locked items would not show the (L) indicator
1.18.0
* New bosses, items, and monsters
* Added options to auto-dismantle monster drops
* Berserk monsters now become non-berserk if not defeated for some time
* Added an option to hide your shop from the public
* Added a few sorting options to the inventory screen
* New rewards
* Misc bug fixes and improvements
* New bosses, items, and monsters
* Added options to auto-dismantle monster drops
* Berserk monsters now become non-berserk if not defeated for some time
* Added an option to hide your shop from the public
* Added a few sorting options to the inventory screen
* New rewards
* Misc bug fixes and improvements
1.17.1
* Fixed an issue when purchasing followers from bestiaries
1.17.0
* New spells
* Higher tier class adjustments & balancing
* New sprites for some classes
* Increased item sell limit to 100 items
* Increased item buy limit to 1000 items
* Improved some higher tier gear
* Quality-of-life improvements
* Misc bug fixes & improvements
* New bosses, items, spells, classes, and class sprites
* Fixed the button swappiness while in battle
* Buffs and debuffs are now displayed more clearly in battle
* Added a "Traveler's pack" for new players (one time purchase)
* Valkyrie/Paladin skill adjustments
* Removed the ability to start battles with nearby travelers
* Taking areas no longer steals gold
* Bug fixes and misc improvements
* New boss, monsters, and items
* Elemental armor
* Increased the party limit to 6 players
* Battle menu adjustments: the last used skill is now saved
* Guts and Auto have been removed and replaced with a "Defend" option
* Small balance adjustments
* Misc bug fixes and improvements
* Dukes now have persistent HP, per area owned
* New spell icons and fx
* Elemental weapons now cause debuffs when using attack skills
* Stronger location tampering detection + account flagging
* Adjusted the visible range
* Performance improvements
* Origin towns can now be changed weekly
* Misc bug fixes and improvements
* Rebalanced upgraded item stats
* Added new bosses
* Added Monster Remains: A new item that spawns a boss in your area
* Added more information about specialization classes
* Gave the Warlock a beard
* Added new equipment
* Panacea now cures all status effects
* The Earthen element can now break opponent defenses
* Monsters now "walk" more often
* Other misc bug fixes and improvements
* New monsters and items
* New specialization class: the Warlock
* Fixed an issue where the "Destroy" button showed for Blacksmiths you did not own (it didn't do anything)
* Adjusted the upgrade bonus and cost of boss weapons
* New battle background for water based monsters
* Fixed an issue where "Step" passives could appear to overflow HP/mana
* Keeps can now hold more gold
* Blacksmiths now show the stat bonuses of upgrades
* Adjusted the area in which shops can be created
* Added a secondary accessory slot
* You can now destroy buildings you have built
* Misc UI tweaks
* Small balance and performance improvements
* The Keep: A new building type that allows players to store gold and followers
* Added a leaderboard to show the top 100 players
* Items can now be dismantled in bulk
* Added an option to reduce game and battle animations
* Added an option to change the menus to a "dark" mode
* Added passive abilities to higher tier and faction classes
* Building upgrades now cost gold
* Non-magic abilities will now use the player's weapon element
* Misc bug fixes and improvements
* Added passive skills to most classes
* Equipment/skills menu overhaul
* Decreased the blacksmith's upgrade times
* Balance improvements to melee classes
* Added new monsters, items, and weapons
* Added "Specialization" classes to the Orn shop: existing classes with different aesthetics and tweaked skill trees
* Bug fixes and UI improvements
* Balance patch: decreased the damage potential of most spells
* New building types + sprites: the Bestiary and the Blacksmith
* Added an auto-heal option to the quick item menu
* Improvements to the Arena matchmaking system
* Party bonus: you will now receive a stat bonus when playing closely with your party
* Orn shop improvements
* Players can no longer run in the Arena
* Player genders and class streamlining to support them
* Added an option to show monster levels on the map
* Items can now be dismantled for a single material
* Shrines and chests now appear more often
* Prevented players from exploiting "The Traveler" reward
* Other small improvements and bug fixes
1.7.0
* Members of your party now show on the map when nearby.
* New items: Tonics provide buffs in battle and can be found in shops and chests.
* Shops now stock a much greater variety of items and restock more frequently.
* Player ranks are now calculated using player level, reputation, and PvP status.
* Fixed an issue where a potion would not contribute to your current HP if used when the battle is won.
* Decreased the cost of higher tier followers and adjusted prices of Orn Shop items.
* New monsters and items
* PvP AI improvements
* Usability improvements
* New spells
* Small animation tweaks
* UI fixes and adjustments
* Players now heal after a level up
* Fixed an issue where damage may retain after exiting a battle with another player
* Players can now reset their password
* Slight UI fixes and adjustments
Added rewards
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