After Inc.
What happens after Plague Inc?
What happens after Plague Inc?
Total Ratings
United States
Description
Can you rebuild civilization after a zombie apocalypse? From the creator of Plague Inc. comes a unique blend of strategic simulation, survival city builder and ‘mini 4X’.
Decades after the Necroa Virus ravaged humanity, a few survivors emerge. Build a settlement, explore, scavenge resources and expand as you shape your post-apocalyptic society. The world is green and beautiful but danger lurks in the ruins!
After Inc. is the brand new game from the creator of ‘Plague Inc.’ - one of the most popular games ever with over 190 million players. Brilliantly executed with beautiful graphics and critically acclaimed gameplay - After Inc. is engaging and easy to learn. Build multiple settlements and gain abilities in a persistent campaign to lead humanity out of the darkness.
Public Service Announcement: Unlike our other games, I’m pleased to say that After Inc. is not based on any real world situation. No need to start worrying about a real life zombie apocalypse yet…
◈◈◈ What happens after Plague Inc.? ◈◈◈
Features:
● Make difficult decisions - Are children an unaffordable luxury? Are dogs pets or a food source? Democracy or Authoritarianism?
● Explore a beautiful post-apocalyptic United Kingdom
● Exploit the ruins of the past to scavenge / harvest resources
● Expand your Settlement with housing, farms, lumberyards and much more
● Exterminate zombie infestations and defend humanity
● Uncover old technologies and research new ones
● Shape your society and provide services to keep your people happy
● Build multiple settlements in a persistent campaign and level up abilities
● Ultra realistic modelling of Zombie behaviour based on real life studies… :P
● Sophisticated narrative algorithms shaped by your decisions
● 5 unique leaders with radically different abilities
● Internet connectivity not required
● No ‘consumable microtransactions. Expansion Packs are ‘buy once, play forever’
●Will be updated for years to come.
Special sale price to celebrate the launch of the game!
◈◈◈
I’ve got lots of plans for updates! Get in touch and let me know what you want to see.
James (the designer)
Contact me here:
www.ndemiccreations.com/en/1-support
www.twitter.com/NdemicCreations
Screenshots
Version History
Releasing updates every 10 days on average. Last update 5 days ago.
Rebuild Civilization after Plague Inc.!
Update 1.2: Droughts & Developments
The Expeditions are heating up, each map now has a variety of game-changing Modifiers. Are you ready?
1.2 Highlights
Droughts: Wells run dry - can you survive until the rains come!
Modifiers: Expeditions change in dangerous and exciting ways
New Expedition Rewards: Your civilization can become even stronger
History: A huge number of new events expanding on the deadly Necroa Pandemic
New UI: A more post-apocalyptic set of icons
Balance & Fixes & Quality of Life: Improvements to touch screen controls, Expedition objectives, balance changes for Slumlord, Tyrant and Hermit leaders, zombie behaviour and more!
Rebuild Civilization after Plague Inc.!
Update 1.2: Droughts & Developments
The Expeditions are heating up, each map now has a variety of game-changing Modifiers. Are you ready?
1.2 Highlights
Droughts: Wells run dry - can you survive until the rains come!
Modifiers: Expeditions change in dangerous and exciting ways
New Expedition Rewards: Your civilization can become even stronger
History: A huge number of new events expanding on the deadly Necroa Pandemic
New UI: A more post-apocalyptic set of icons
Balance & Fixes & Quality of Life: Improvements to touch screen controls, Expedition objectives, balance changes for Slumlord, Tyrant and Hermit leaders, zombie behaviour and more!
Rebuild Civilization after Plague Inc.!
Update 1.1: Beyond the Bunkers
Your people are restless. Launch new expeditions into the unknown to expand your civilization.
1.1 Highlights
New Expeditions every day
Unique regions: Face new challenges in unknown territory
50+ Rewards to discover: Make your people stronger and upgrade your Settlements
Lots of balance, polish and bug fixes
Rebuild Civilization after Plague Inc.!
Update 1.1: Beyond the Bunkers
Your people are restless. Launch new expeditions into the unknown to expand your civilization.
1.1 Highlights
New Expeditions every day
Unique regions: Face new challenges in unknown territory
50+ Rewards to discover: Make your people stronger and upgrade your Settlements
Lots of balance, polish and bug fixes
Rebuild Civilization after Plague Inc.!
Update 1.1: Beyond the Bunkers
Your people are restless. Launch new expeditions into the unknown to expand your civilization.
1.1 Highlights
New Expeditions every day
Unique regions: Face new challenges in unknown territory
50+ Rewards to discover: Make your people stronger and upgrade your Settlements
Lots of balance, polish and bug fixes
It’s time to find out what happens After Plague Inc.! Can you rebuild civilization?
- Balance adjustments for casual difficulty
- Various bug and performance fixes
- Added language support for: German, Spanish, French, Italian, Japanese, Korean, Dutch, Portuguese (Brazil), Portuguese (Portugal), Russian and Traditional Chinese
It's time to find out what happens After Plague Inc.! Can you rebuild civilization?
1.0.7 highlights:
- Fixed bug that caused resources to go extremely negative in rare cases
- Fixed bug that made buildings pause production in rare cases
- Various other bug fixes and improvements
- Under the hood changes to support translations in the future
And lots more - full change log on reddit
It's time to find out what happens After Plague Inc.! Can you rebuild civilization?
1.0.6 highlights:
- Fixed scrolling bug when lots of things to build
- Various other bug fixes and improvements
- Text improvements
- Under the hood changes to support translations in the future
And lots more - full change log on reddit
It's time to find out what happens After Plague Inc.! Can you rebuild civilization?
1.0.5 highlights:
- Leaderboards and Achievements added
- Barracks consume fewer resources
- Fixed bug with abandoned population taking too much morale
- Tips shown when game lost
- Fighters gain more strength claimed neighbours
- Reduced randomness of combat when zombies are weaker
And lots more - full change log on reddit
1.0.4 highlights:
- Festivals give more authority
- Fixed issue where save might be lost on update
- People abandon settlement slower
- Morale doesn’t fall as fast
- Winters not quite as cold
- Training Grounds boosts Fighter strength more
- High populations now correctly increase soldier strength
And lots more - full change log on reddit
It's time to find out what happens After Plague Inc.! Can you rebuild civilization?
1.0.3 highlights:
- Poison Bait improvements for Wild Dog attack
- Mysterious glass relics can now be properly scavenged
- Well Rested trait behaves as promised
- Translation sign up form
- Single, one off impatience penalty on casual (no longer ongoing)
- More time before impatience on normal.
- Now see active causes of authority loss
And lots more - full change log on reddit
It's time to find out what happens After Plague Inc.! Can you rebuild civilization?
Getting ready for launch!