Made In Dungeon: Tower Defense
2D tower defense game where you design and defend your own dungeon!
2D tower defense game where you design and defend your own dungeon!
Total Ratings
Worldwide
Description
Made in Dungeon is a 2D tower defense game where you design and defend your own dungeon!
Become the master of your dungeon and create your unique strategic dungeon! When the game starts, players can freely place walls to build their unique dungeon. You must block the enemies that follow the paths created by these walls. How many enemies can your dungeon hold back?
Dungeon Building: Design your dungeon’s layout. Carefully calculate the paths enemies will take, and create the most efficient defensive lines.
Orb Enhancement: Strengthen your orbs, the key to your strategy, and unleash powerful magic to sweep away enemies!
Hunter Enhancement: Upgrade the hunters defending your dungeon so they can survive even in the midst of enemy hordes. Utilize various upgrade options to form the ultimate hunter team.
Strategic Thinking: Made in Dungeon goes beyond simple tower defense, requiring creative strategy and quick judgment. Design your own unique dungeon and fend off endless waves of enemies!
Become the master of your dungeon! The stronger your game sense and strategy, the more enemies you can stop! Create the perfect dungeon with your strategy and design, and crush your foes!
Screenshots
Version History
Last version released 186 days ago.
"Arrange the map freely and conquer the dungeon with your own strategy!"
Patch Notes 1.3.1
Fixed an issue where the orb's stats were not applied when continuing the game.
When pressing the hunter sale button, a confirmation popup has been added to prevent accidental sales.
Patch Notes 1.3.0
Fixed a bug where the hunter’s image would persist when sold and summoned again.
Fixed a bug where the hunter would not attack when resummoned at the location it was sold.
Fixed a bug where monster afterimages remained when pressing the continue button.
Fixed a bug where the clear flag image would not appear in the lower and bottom floors of the dungeon.
Fixed graphics causing optimization issues!
Patch Notes 1.2.8
Fixed a bug where monsters reappearing at the entrance after exiting the dungeon would pass through walls. (Applied from the lower dungeon)
An issue where some skills were not being applied has been fixed!
Patch Notes 1.2.7
Added the ability to place hunters consecutively!
Some optimizations have been made!
Patch Notes 1.2.8
Fixed a bug where monsters reappearing at the entrance after exiting the dungeon would pass through walls. (Applied from the lower dungeon)
An issue where some skills were not being applied has been fixed!
Patch Notes 1.2.7
Added the ability to place hunters consecutively!
Some optimizations have been made!
Patch Notes 1.2.8
Fixed a bug where monsters reappearing at the entrance after exiting the dungeon would pass through walls. (Applied from the lower dungeon)
An issue where some skills were not being applied has been fixed!
Patch Notes 1.2.7
Added the ability to place hunters consecutively!
Some optimizations have been made!
"Place the map as you like and conquer the dungeon with your own strategy!"
"Place the map as you like and conquer the dungeon with your own strategy!"
"Place the map as you like and conquer the dungeon with your own strategy!"
"Place the map as you like and conquer the dungeon with your own strategy!"
"Place the map as you like and conquer the dungeon with your own strategy!"
"Place the map as you like and conquer the dungeon with your own strategy!"
"Place the map as you like and conquer the dungeon with your own strategy!"
"Place the map as you like and conquer the dungeon with your own strategy!"