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Description

Fight the various battles of the Wars of the Roses throughout the Medieval ages. Each campaign is themed around fights between the Lancaster and Yorkist houses during various different periods of the countries rule. Capitalize on strategic advantages to turn the tide of war in your favour; ride down your foes with heavily armoured knights, hold the line with bristling ranks of billmen or strike from afar with the famed English longbow and huge pieces of artillery. Will you emerge victorious or become another casualty of war?

• High Definition Medieval Era Graphics.
• 7 Mission Tutorial Campaign.
• 4 Mission Tudor Campaign.
• 8 Mission Lancastrian Campaign.
• 8 Mission Yorkist Campaign.
• All missions, except the tutorial, can be played as both sides.
• Over 30 Unique Medieval Units.
• Detailed Combat Analysis.
• Flank Attacks.
• Strategic Movement.
• Hours of Gameplay.
• Detailed Reference Charts.
• Map Zoom.

iOS Store Category:

Primary: Games

Secondary: Strategy

App Store

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Total Ratings

10
5
5
4
4
3
0
2
0
1
1

Screenshots

Wars of the Roses screenshot 1Wars of the Roses screenshot 2Wars of the Roses screenshot 3Wars of the Roses screenshot 4Wars of the Roses screenshot 5

Version History

Launched Jun 29, 2015 (over 5 years ago).

Releasing new versions every 5 months, on average.

Sep 03
2020
(Current)
Version 1.7.6

Improved: The AI has received some updates.
Change: Some UI updates.

Jun 10
2020
Version 1.7.5

Change: Layout of save and load game window has been updated.

Apr 08
2020
Version 1.7.4

Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
Fix: A rare crash which could occur after charging.

Feb 18
2020
Version 1.7.3

Fix: An issue with the Hexham scenario finishing early on the Yorkist side.

Dec 14
2019
Version 1.7.1

Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions.

Oct 29
2019
Version 1.7.0

Fix: A rare issue with the set side command on some missions.

Sep 21
2019
Version 1.6.0

Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Change: When a unit kills an apposing unit in melee combat it has a chance to advance into the defeated units hex.

May 23
2019
Version 1.5.0

Fix: Improved memory management.
Fix: Improved hex tile Positioning accuracy.

Feb 21
2019
Version 1.4.0

Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Note: An update is in development to better support the space around the 'notch' and the curved displays on iPhone X, Xr and Xs models.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: 'Historical Mode' preference to the settings menu.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
Fix: An issue with the Loire Campaign map fonts being too small to read on iPhone
Add: A Game Speed button with 3 options Standard, Slow and Fast it can be found in the settings menu.

Nov 17
2015
Version 1.3

Fixes an issue where the app would not launch correctly in iOS 9.

Oct 17
2015
Version 1.2

Fixes issues to be compatible with iOS 9.

Jul 11
2015
Version 1.1

Fixes an issue that meant buildings were not always acting as they should.

Jun 29
2015
Version 1.0

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