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Description

"If you're an RPG fan of any kind, you'll love Knights of Pen & Paper." -- Eurogamer, 9/10

"This is Role-Playing in its purest form." -- Kotaku-US

""An indie turn-based retro style pixel-art RPG." I love every single one of those adjectives." -- IGN

"It’s clever, charming, customizable, and virtually infinitely replayable." -- 148 apps, 4.5/5

Set out on a grand adventure in this turn-based, retro style, pixel-art RPG, inspired by the great titles of the 90's. This +1 edition features an extended campaign, more dungeons to explore, new attacks to use in combat, and the Tavern – a place to store your adventurers.

Take on the roles of in-game players taking on the roles of their characters in a traditional pen and paper RPG session in the ultimate meta roleplaying experience. As both the playing characters AND the dungeon master, players can choose which battles to fight. Put together a bunch of monsters to make for a challenging fight and your efforts will be equally rewarded!

Choose from multiple classes, such as knights and mages, pick your characters to control those classes, like grandma or kid brother, and take on the loads of quests, monsters, items and equipment littered throughout Knights of Pen & Paper +1 Edition. Blacksmiths, enchanters, mining, gathering, hidden treasures and a whole lot more await, giving players a lot of room to personalize their gameplay experience.
Don’t wait any longer, the Pen & Paper world needs you!

KEY FEATURES:
- The ultimate pen and paper RPG simulation experience
- Put together your own role-playing group complete with the game master, the role-players and their respective classes
- Fight and explore your way through a perilous fantasy world to defeat the dark mage
- Level up and get your hands on more gold to unlock epic items and gear for your party
- As the game master, you can set up the fights yourself and choose how many monsters to battle

iOS Store Category:

Primary: Games

Secondary: Adventure

App Store

Total Ratings

3.5K
5
2.7K
4
490
3
120
2
64
1
130

Screenshots

Knights of Pen & Paper screenshot 1Knights of Pen & Paper screenshot 2Knights of Pen & Paper screenshot 3Knights of Pen & Paper screenshot 4Knights of Pen & Paper screenshot 5

Version History

Launched Oct 30, 2012 (over 7 years ago).

Releasing new versions every 3 months, on average.

Jul 11
2018
(Current)
Version 2.35

Improved Paradox Account login and GDPR compliance. Same great game as usual!

Dec 14
2015
Version 2.32

v2.32:
- Cloud Saves: Log in via the black-and-white Paradox Accounts button on the menu screen, and transport your save games between devices!
- Miscellaneous bugfixes.

Dec 14
2015
Version 2.32

v2.32:
- Cloud Saves: Log in via the black-and-white Paradox Accounts button on the menu screen, and transport your save games between devices!
- Miscellaneous bugfixes.

Nov 06
2014
Version 2.20

Haunted Fall Expansion:
- New character class: Witch
- Expanded dungeon feature
- New locations
- New enemies
- New quests
- No longer curses one out of ten thousand users with permanent critical fumbles
- Miscellaneous bugfixes

Nov 06
2014
Version 2.20

Haunted Fall Expansion:
- New character class: Witch
- Expanded dungeon feature
- New locations
- New enemies
- New quests
- No longer curses one out of ten thousand users with permanent critical fumbles
- Miscellaneous bugfixes

Aug 28
2014
Version 2.12

- Miscellaneous bugfixes.

Aug 28
2014
Version 2.12

- Miscellaneous bugfixes.

Jul 29
2013
Version 2.08

v2.08 Change Log

- Fixed various crashes
- Some achievements fixed
- Increased achievement "Ain't nobody got time for that" from 365 to 465 days
- Fixed weakening spell on Black Dragon (negative damage for players made the dragon heal itself)
- Fixed Farmville in New Game + (Used to be 30 levels to high)
- The Consumable items list is now scrollable during combat when several items are listed
- Fixed some lower resistance effects
- "Miniatures" +1 to all skills bonus is now working as intended
- Blacksmith % dialogue now updated properly when using the +5% craft chance items
- Fixed some stat stacking not working or not showing the correct value
- Fixed some cases of the game crashing after killing elite mobs. Also related to Elite Kill achievement not working for everybody
- Achievement Dungeon Master now has an image
- Fixed a UI problem were using a character name and class that are both long caused text to overlap
- Localization - Portuguese - Fixed some strings that where to long
- You can no longer get stuck at Shipwreck Cove if you run out of money
- You can now leave Morderlägger Pit without abandoning the quest
- Paladin's Leader Strike skill now list the correct upgrade when leveling
- Fixed some +% Gold gained items not working
- Localization - Readability in character sheet for German translation updated slightly
- You can no longer skip combat by moving out of an area quickly

Jul 29
2013
Version 2.08

v2.08 Change Log

- Fixed various crashes
- Some achievements fixed
- Increased achievement "Ain't nobody got time for that" from 365 to 465 days
- Fixed weakening spell on Black Dragon (negative damage for players made the dragon heal itself)
- Fixed Farmville in New Game + (Used to be 30 levels to high)
- The Consumable items list is now scrollable during combat when several items are listed
- Fixed some lower resistance effects
- "Miniatures" +1 to all skills bonus is now working as intended
- Blacksmith % dialogue now updated properly when using the +5% craft chance items
- Fixed some stat stacking not working or not showing the correct value
- Fixed some cases of the game crashing after killing elite mobs. Also related to Elite Kill achievement not working for everybody
- Achievement Dungeon Master now has an image
- Fixed a UI problem were using a character name and class that are both long caused text to overlap
- Localization - Portuguese - Fixed some strings that where to long
- You can no longer get stuck at Shipwreck Cove if you run out of money
- You can now leave Morderlägger Pit without abandoning the quest
- Paladin's Leader Strike skill now list the correct upgrade when leveling
- Fixed some +% Gold gained items not working
- Localization - Readability in character sheet for German translation updated slightly
- You can no longer skip combat by moving out of an area quickly

Jun 23
2013
Version 2.07

v2.07
Blocker Fixed: End game content is now accessible
Localization issues fixed
Map and Travel bugs fixed

v2.06
Optimizations on metric sending to use less bandwith
Fixed places that were vanishing from the map (e.g. Portal and All Seeing Eye Castle)
Fixed clicking on monsters problems on some maps
Fixed damage numbers that were moving up fast
Hipster passive changed
Cinematic bug fixed
Fixed some localization issues

Jun 23
2013
Version 2.07

v2.07
Blocker Fixed: End game content is now accessible
Localization issues fixed
Map and Travel bugs fixed

v2.06
Optimizations on metric sending to use less bandwith
Fixed places that were vanishing from the map (e.g. Portal and All Seeing Eye Castle)
Fixed clicking on monsters problems on some maps
Fixed damage numbers that were moving up fast
Hipster passive changed
Cinematic bug fixed
Fixed some localization issues

Jun 18
2013
Version 2.02

• New dungeons to explore with monsters, traps, treasures, and powerful bosses
• The Tavern, a place to stash heroes and switch out party members
• More options for characters to implement during battles, adding more depth and variation to fights
• Extended campaign filled with lots of new content

Jun 18
2013
Version 2.02

• New dungeons to explore with monsters, traps, treasures, and powerful bosses
• The Tavern, a place to stash heroes and switch out party members
• More options for characters to implement during battles, adding more depth and variation to fights
• Extended campaign filled with lots of new content

Apr 10
2013
Version 1.45

v.144
- Shipwreck cove secret unveiled!
- Easy travel. Go anywhere with just one tap on the map!
- Random damages: attack and spells now have a range of damage.
- Elemental damage system: Physical, Magical, Nature and Divine damages.
- Luck system redone. Now you only get extra luck on dice rolls if you add specific items and characters to your party.
- A bunch of new small features.
- Tons of bug fixes.

Apr 10
2013
Version 1.45

v.144
- Shipwreck cove secret unveiled!
- Easy travel. Go anywhere with just one tap on the map!
- Random damages: attack and spells now have a range of damage.
- Elemental damage system: Physical, Magical, Nature and Divine damages.
- Luck system redone. Now you only get extra luck on dice rolls if you add specific items and characters to your party.
- A bunch of new small features.
- Tons of bug fixes.

Jan 02
2013
Version 1.33

- MENU BUG FIXED
- MINOR OTHER BUGS FIXED

*****

END OF THE WORLD UPDATE

Were you curious enough? Lots of people say that 21th December will be the end of the world, so we packed this update with a few more hours to entertain you before the last day of our lives.

Too many things were done in this update. We have listened to many of you that contacted us by e-mail, we heard your feedback and we're improving the game the best way we can and also believe that it'll get better in with each patch.

v. 1.30, change log:

- A new Event is happening in the Pen & Paper Realm, 11 new quests are available for you to understand what is happening around and 2 new places were added into the main campaign. Wizards of the East Coast is now changed because the Ritual is done! 5 new monsters are also available, 4 of them appeared before in our MonsterJam game that was announced weeks ago.

- 2 new characters are now available to play with. These are already unlocked and you may start a new game with them.

- We have changed lots of quests to improve your game experience and also improved how much gold and experience you earn in the game.

- A few class changes were made for balancing purposes and some diminish returns were taken off. For example, you may stack Poison on your Rogue without penalty. Necromancer class was revamped again and it has the newest spell that may resurrects a player while in combat;

- Enchanter Level Up feature was removed and you don't need to raise it's level to enjoy all the store items like before. The remaining mushrooms can now be eaten by your characters providing experience points to anyone that eats them. Enchanter equipments have now a character level requirement for use and you may quickly enjoy all the store items because we also provided a 70% discount on all equipments, permanently. Some equipments have their descriptions changed and also got way better stats. Some new consumables items are now available, these are buffs that improves your stats like xp, atk, etc. There's also items that may resurrect your players in or outside combats. You may now sell items via your stash as long as you're in a place that has an Enchanter around;

- The Blacksmith speed up value now lowers through time;

- The game is now 100% pt-BR localized and the spanish version will come soon as well, it is still in progress. You may change the language via the Settings Menu;

- Map Pathing! You may now see which places in map are connected to foresight your travels.

- Some in-app purchases provide you way more gold than before.

- Campaign #2 was removed. You can still play it if you have a save slot in that campaign. We heard you like campaigns so we will add new campaigns into your first campaign making the Pen & Paper realm into a huge world full of quests and campaigns. And by that, you'll be able to keep playing with your beloved group of adventurers.

- Lots of bug fixes!

Jan 02
2013
Version 1.33

- MENU BUG FIXED
- MINOR OTHER BUGS FIXED

*****

END OF THE WORLD UPDATE

Were you curious enough? Lots of people say that 21th December will be the end of the world, so we packed this update with a few more hours to entertain you before the last day of our lives.

Too many things were done in this update. We have listened to many of you that contacted us by e-mail, we heard your feedback and we're improving the game the best way we can and also believe that it'll get better in with each patch.

v. 1.30, change log:

- A new Event is happening in the Pen & Paper Realm, 11 new quests are available for you to understand what is happening around and 2 new places were added into the main campaign. Wizards of the East Coast is now changed because the Ritual is done! 5 new monsters are also available, 4 of them appeared before in our MonsterJam game that was announced weeks ago.

- 2 new characters are now available to play with. These are already unlocked and you may start a new game with them.

- We have changed lots of quests to improve your game experience and also improved how much gold and experience you earn in the game.

- A few class changes were made for balancing purposes and some diminish returns were taken off. For example, you may stack Poison on your Rogue without penalty. Necromancer class was revamped again and it has the newest spell that may resurrects a player while in combat;

- Enchanter Level Up feature was removed and you don't need to raise it's level to enjoy all the store items like before. The remaining mushrooms can now be eaten by your characters providing experience points to anyone that eats them. Enchanter equipments have now a character level requirement for use and you may quickly enjoy all the store items because we also provided a 70% discount on all equipments, permanently. Some equipments have their descriptions changed and also got way better stats. Some new consumables items are now available, these are buffs that improves your stats like xp, atk, etc. There's also items that may resurrect your players in or outside combats. You may now sell items via your stash as long as you're in a place that has an Enchanter around;

- The Blacksmith speed up value now lowers through time;

- The game is now 100% pt-BR localized and the spanish version will come soon as well, it is still in progress. You may change the language via the Settings Menu;

- Map Pathing! You may now see which places in map are connected to foresight your travels.

- Some in-app purchases provide you way more gold than before.

- Campaign #2 was removed. You can still play it if you have a save slot in that campaign. We heard you like campaigns so we will add new campaigns into your first campaign making the Pen & Paper realm into a huge world full of quests and campaigns. And by that, you'll be able to keep playing with your beloved group of adventurers.

- Lots of bug fixes!

Dec 18
2012
Version 1.30

*** We're aware of a Localization bug that mixes your device's Localization settings with the game's settings. So if your device is on Spanish/Italian/French/German, you'll need to change your device's Localization to play this version. A new update was already uploaded and will be fixed in next version as apple approves.

END OF THE WORLD UPDATE

Were you curious enough? Lots of people say that 21th December will be the end of the world, so we packed this update with a few more hours to entertain you before the last day of our lives.

Too many things were done in this update. We have listened to many of you that contacted us by e-mail, we heard your feedback and we're improving the game the best way we can and also believe that it'll get better in with each patch.

v. 1.30, change log:

- A new Event is happening in the Pen & Paper Realm, 11 new quests are available for you to understand what is happening around and 2 new places were added into the main campaign. Wizards of the East Coast is now changed because the Ritual is done! 5 new monsters are also available, 4 of them appeared before in our MonsterJam game that was announced weeks ago.

- 2 new characters are now available to play with. These are already unlocked and you may start a new game with them.

- We have changed lots of quests to improve your game experience and also improved how much gold and experience you earn in the game.

- A few class changes were made for balancing purposes and some diminish returns were taken off. For example, you may stack Poison on your Rogue without penalty. Necromancer class was revamped again and it has the newest spell that may resurrects a player while in combat;

- Enchanter Level Up feature was removed and you don't need to raise it's level to enjoy all the store items like before. The remaining mushrooms can now be eaten by your characters providing experience points to anyone that eats them. Enchanter equipments have now a character level requirement for use and you may quickly enjoy all the store items because we also provided a 70% discount on all equipments, permanently. Some equipments have their descriptions changed and also got way better stats. Some new consumables items are now available, these are buffs that improves your stats like xp, atk, etc. There's also items that may resurrect your players in or outside combats. You may now sell items via your stash as long as you're in a place that has an Enchanter around;

- The Blacksmith speed up value now lowers through time;

- The game is now 100% pt-BR localized and the spanish version will come soon as well, it is still in progress. You may change the language via the Settings Menu;

- Map Pathing! You may now see which places in map are connected to foresight your travels.

- Some in-app purchases provide you way more gold than before.

- Campaign #2 was removed. You can still play it if you have a save slot in that campaign. We heard you like campaigns so we will add new campaigns into your first campaign making the Pen & Paper realm into a huge world full of quests and campaigns. And by that, you'll be able to keep playing with your beloved group of adventurers.

- Lots of bug fixes!

Dec 18
2012
Version 1.30

*** We're aware of a Localization bug that mixes your device's Localization settings with the game's settings. So if your device is on Spanish/Italian/French/German, you'll need to change your device's Localization to play this version. A new update was already uploaded and will be fixed in next version as apple approves.

END OF THE WORLD UPDATE

Were you curious enough? Lots of people say that 21th December will be the end of the world, so we packed this update with a few more hours to entertain you before the last day of our lives.

Too many things were done in this update. We have listened to many of you that contacted us by e-mail, we heard your feedback and we're improving the game the best way we can and also believe that it'll get better in with each patch.

v. 1.30, change log:

- A new Event is happening in the Pen & Paper Realm, 11 new quests are available for you to understand what is happening around and 2 new places were added into the main campaign. Wizards of the East Coast is now changed because the Ritual is done! 5 new monsters are also available, 4 of them appeared before in our MonsterJam game that was announced weeks ago.

- 2 new characters are now available to play with. These are already unlocked and you may start a new game with them.

- We have changed lots of quests to improve your game experience and also improved how much gold and experience you earn in the game.

- A few class changes were made for balancing purposes and some diminish returns were taken off. For example, you may stack Poison on your Rogue without penalty. Necromancer class was revamped again and it has the newest spell that may resurrects a player while in combat;

- Enchanter Level Up feature was removed and you don't need to raise it's level to enjoy all the store items like before. The remaining mushrooms can now be eaten by your characters providing experience points to anyone that eats them. Enchanter equipments have now a character level requirement for use and you may quickly enjoy all the store items because we also provided a 70% discount on all equipments, permanently. Some equipments have their descriptions changed and also got way better stats. Some new consumables items are now available, these are buffs that improves your stats like xp, atk, etc. There's also items that may resurrect your players in or outside combats. You may now sell items via your stash as long as you're in a place that has an Enchanter around;

- The Blacksmith speed up value now lowers through time;

- The game is now 100% pt-BR localized and the spanish version will come soon as well, it is still in progress. You may change the language via the Settings Menu;

- Map Pathing! You may now see which places in map are connected to foresight your travels.

- Some in-app purchases provide you way more gold than before.

- Campaign #2 was removed. You can still play it if you have a save slot in that campaign. We heard you like campaigns so we will add new campaigns into your first campaign making the Pen & Paper realm into a huge world full of quests and campaigns. And by that, you'll be able to keep playing with your beloved group of adventurers.

- Lots of bug fixes!

Nov 20
2012
Version 1.09

- Lots of bug fixes.
- iPhone 5 support.
- Retina display.
- Localization problems (a big thanks to: Vlad Z. aka Echoseven and Nick Manfre aka nicodemus82 at toucharcade forums, Chris Bueno).
- Necromancer class revamped.
- Cheaper consumables items.
- Cheaper travels.

Nov 20
2012
Version 1.09

- Lots of bug fixes.
- iPhone 5 support.
- Retina display.
- Localization problems (a big thanks to: Vlad Z. aka Echoseven and Nick Manfre aka nicodemus82 at toucharcade forums, Chris Bueno).
- Necromancer class revamped.
- Cheaper consumables items.
- Cheaper travels.

Oct 30
2012
Version 1.04

Oct 30
2012
Version 1.04

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